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Showing posts with label
longwinter 2
.
Show all posts
Showing posts with label
longwinter 2
.
Show all posts
2016/07/24
How Death Frost Doom Was Won
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I ran Death Frost Doom for my party (approx. sessions 49 to 53). Death Frost Doom is for many the original negadungeon. I ran a printout of...
2 comments:
2016/06/16
Session 50: Paranoia and Pyromania
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A mad scientist dentist, a barroom brawler known only as "Finisher", a bearded pistolero, a bearded golem, a charlatan alchemist a...
2016/06/02
WTF Character Sheet v2
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Building a character? Make your own sheet. Or grab this ultra-basic variant . It might look like I haven't been up to anything ... but...
2016/03/09
Calendar of Longwinter2
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One of the challenges of Longwinter is that time is limited and with the slow healing rules (long rest = 1 week, short rest = 1 day), time p...
2016/03/08
More Fighters (bit by bit)
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In the post entitled, succinctly, " The Fighter ", I described the basic Fighter of WTF and a few subtypes. I'm adding another...
2016/02/26
Session 40: Longwinter: End of the Underbaroness
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We played our 40th session yesterday night and I learned a few things. I posted about it on Google+ and the post got long and then folks su...
2016/02/23
NPCs of Longwinter, or at Least Some of Them
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Names and descriptions and details can be swapped and I've separated them with em-dashes, but for layout purposes in this format, they...
1 comment:
2016/02/21
Longwinter 1 vs. Longwinter 2
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The original icebox. About five years ago I ran my first Longwinter sandbox (or rather "icebox") game with ...
2016/02/03
Worms That Fight
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Bearded blubber worm , AC: 10, HD: 8d12 (52 hp), Speed: Slow 20' (sudden extension), Abilities: sudden extension (as a free action ...
2016/01/31
Animals. PCs are Buying Animals.
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Standard Issue Mule (10 silvers), carries 20, AC: 10, HP: 11 (2d8+2), Speed: 40', sure-footed (Adv. Dex and Str saves), Melee: +2 kick...
What do Folks Wield? Weapons and Such
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What folks use shapes what the world is. Melee weapons: Club, cosh, cudgel, stick—1d4 bludgeoning—simple, light (5 coppers, Enc: 1) Kn...
Weird Treasures I of the Long, Long Ago
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Source cylinders are small, heavy metal magic batteries of ancient origin. They occasionally burst into flames, dealing 1d6 damage. (20 si...
What Do Folks Wear? Armours and Such.
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On running the first two sessions of WTF Longwinter, I discovered that a detailed equipment and shopping list is useful. Thus, armors and s...
2016/01/20
The Fighter
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_ last of the classes I'll be needing ... hammering this out_ Class Features: Hit Dice: 3d10 Hit Points: 20 + 3 * Con modifier Spe...
3 comments:
The Thief
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... _again, basically third level_ Class Features: Hit Dice: 3d8 Hit Points: 16 + 3 * Con modifier Spells: cost 2 hit points or abilit...
What Are These PCs? Species and Monsters
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They are humans, and by humans ... Tsarists (imperialists, ducksmen, truefolk, landsmen, the many-shaded), bonuses to Str and Wis, Talent...
The Wizard ...
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... _and like all the dashing heroes, is basically third level_ Class Features: Hit Dice: 3d6 Hit Points: 12 + 3 * Con modifier Spell...
Resting and Basic Commodities v.1
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Note: on testing, it turned out this system was too complex for our group (and me as DM). Longwinter runs with a slightly modified "g...
Stopping for a Breather at this Scenic Spot ...
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you gaze in wonder at the ... frozen waterfall promising an ice climb to an encrusted ruby giant lichen, natural marble arched and flitt...
This NPC Will Reward You Handsomely If You ...
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secure a (1: silver, 2: happy tea, 3: panacea, 4: blood bush) contract from the (1: Ulver the hydraulic priest of Vrelets, 2: the blood-bo...
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